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Now reading: Chapter 879: Chapter 479, Apocalypse-level Technology from Starting from the Planetary Governor, a Action novel by Red Heart Fabric.

[Dreadnought ch] and [Strike Cruiser] are both part of Star Warrior Technology.

The reason for this is that these two technologies are essentially only seen within the Starfighter Battle Groups.

Let's start with the Dreadnought ch; it's a type of cha exclusive to Interstellar Warriors, but not everyone can use it.

Interstellar Warriors are incredibly strong, but they are not immune to injury or death. When a comrade is so severely injured that no amount of conventional dical treatnt can restore their combat abilities, a typical Battle Group has two options: donate their Gene Seed and receive the peace bestowed by The Emperor, or enter a stone sarcophagus with a life support system, fusing their nerves with machinery to beco a Dreadnought ch.

Entering a Dreadnought ch ans never coming out again, rging as one with the cha. At the sa ti, the life support system inside the cha can make its operator virtually immortal. Therefore, a Dreadnought ch is not only an extrely powerful combat unit but also a veteran filled with rich experience.

The one Gu Hang drew was an [Iron Rampart Invincible ch], which could almost be considered the most common type of Dreadnought.

This thing's combat power is fierce, and its size is huge, only slightly smaller than a typical Knight cha that one might see. But this slight difference in size allows it to engage in operations such as combat inside a Warship; it is practically the limit in size for fighting within a ship.

However, although a Dreadnought ch is a bit smaller than a Ranger-class Knight ch, if put into confrontation, the forr can generally win steadily against the latter; even facing a larger Dominator-class Knight cha still offers a considerable chance of victory.

This is mainly because a Dreadnought ch, having rged with an Interstellar Warrior and connected spiritually, ans that many control systems are unnecessary. Their Iron Coffin is their body, offering greater flexibility in operation than a Knight cha, and the warrior's strength itself surpasses that of the Knight. With the control systems saved, the vast space inside a Dreadnought ch can be used for loading weapons, thickening armor...

The biggest problem with using Dreadnought chs, however, lies in the scarcity of soldiers.

It has to be a dying Interstellar Warrior.

A normal, living Interstellar Warrior could be put into a Dreadnought ch, and it wouldn't be impossible, but such a procedure is too inhumane. At least Gu Hang had never heard of any Battle Group operating this way, and of course, he wouldn't either.

In the wars of these years, the Phoenix Battle Group also had about three hundred casualties. In particular, during the Temir campaign's landing operations, the Phoenix clashed hard with the elite trusted aides of the Green Skins, resulting in significant losses;

In the subsequent ground combat operations on multiple planets, the Phoenix also served as the main offensive force in each location, accompanying the operations. A considerable part of particularly dangerous battlefields was ventured into by the Interstellar Warriors themselves for assaults.

About one hundred out of these three hundred casualties were truly killed in action. Nearly two hundred more were seriously injured and could no longer hold on, hence they were evacuated back.

Among them, a hundred or so people, even with the Alliance's fairly advanced dical asures now available—drawn from various civil technologies, including those related to dical care—could have their lives saved. Even after a period of recovery, and at most fitting so chanical prosthetics, they would be able to return to the battlefield.

Only a few dozen people were truly unable to heal from severe injuries, either dying in the rear or simply retiring with disabilities.

After consulting with Matins, these Phoenixes who could return to the battlefield were also retired.

This could definitely not be considered excess survival; interstellar warriors retiring due to injuries, and not counting them when we recruit new personnel is reasonable, right?

Not afraid to check!

Those few dozen who were severely injured and unable to return to the battlefield beca the candidates for Dreadnought chs.

Of course, this still had to adhere to the principle of voluntariness. They had already sacrificed a lot for the Alliance, for the Battle Group, and if they did not wish to continue fighting, both the Alliance and the Battle Group would respect the wishes of these heroes.

However, in reality, a considerable proportion of injured warriors signed up to beco Dreadnought. Being unable to return to the battlefield was sothing they were very reluctant to co to terms with, and now that there was an opportunity, naturally, they would seize it. Even if the cost was never again being able to leave the Fearless Iron Coffin and even enduring prolonged agony inside—the experience of being stuffed into a Dreadnought was definitely uncomfortable.

But these injured soldiers were unhesitating.

With several dozen backups, the Alliance might not have enough Dreadnought manufactured on the spot through the Black Box system, and produced through the production lines just for a while; they might have to wait for a year, a year and a half, or even several years to get in.

Regardless, with the addition of Dreadnought chs, the Phoenix Battle Group once again possessed powerful weapons and could preserve the lives of so veterans who had survived harsh battles, which was definitely a significant enhancent to the entire group's strength.

As for the [Strike Cruiser], this too was a piece of Interstellar Warrior Technology.

The Empire commissioned the Sect of chanics to create a Warship specifically tailored for the needs of the Starfighter Battle Group. The requirents were to be rapidly deployable, facilitate the deploynt of elite forces, and possess strong independent operational capabilities, without any weaknesses...

Thus, the Sect of chanics ca up with sothing called a Strike Cruiser.

In terms of performance, the Strike Cruiser surpasses standard cruisers and supports Interstellar Warriors directly connecting to the ship's command and control system via the Black interface, just like operating Powered Armor, although it is much more complex.

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