After Lynn beca the owner of Swansea City, he now possessed the necessary condition to beco a football coach.
Previously, he had been rejected when applying for jobs.
But did he still need to apply now?
No.
He could take whatever position he wanted inside the club.
And at that very mont, Lynn's Pro Evolution Soccer Skill Cards underwent a world-shaking transformation.
The fourteen cards, divided into P Cards and S Cards, arranged themselves into two rows before his eyes, floating in midair, their entire surfaces shimring with flowing light.
Below the two rows of cards appeared three options.
Youth Team Coach.
First-Team Coach.
First-Team Manager.
Lynn realized that he needed to understand the card system in greater depth, so he turned to Tony Benn and said.
"Tony, take Mo Yuan around the club and introduce him to the various departnts and the main managent personnel. I'll stay here and look through the docunts first."
Tony Benn imdiately stood up and said, "Of course."
After he left the office with Mo Yuan, Lynn tapped the Youth Team Coach option with his finger.
The scene before him did not change much.
Only an experience bar appeared below the S Cards and P Cards.
Behind the experience bar was a blank card, and beneath the card were three words:
Coach Experience Card.
Lynn tapped the Coach Experience Card, and a line of text appeared before him:
Additional experience generated from work. Once the bar is full, an Experience Card will be created. Can only be used on the user.
Lynn thought for a mont and roughly understood.
If he beca a youth team coach, the S Cards and P Cards could still be used, but his work objective would be very simple: promotion.
Promotion from the youth team to the first team.
The Experience Card would allow his coaching experience to grow quickly, making him a better coach.
After exiting the Youth Team Coach screen, he tapped into the First-Team Coach screen.
There was also a slot for Experience Cards, but this ti, there was an additional points exchange system.
How to obtain points: points are earned according to the performances of trained players in matches. Points can be exchanged for new skill cards.
This information excited Lynn the most.
Previously, he had indeed been worried.
Whether S Cards or P Cards, fourteen cards looked like quite a lot at first glance.
But after thinking about it carefully, it was actually pitifully few.
After all, S Cards and P Cards could be stacked on the sa player.
In other words, how many players were there in a first-team squad?
More than twenty.
Even if he distributed the cards evenly, he could at most use them on fourteen players.
Once they were all used up, what then?
It turned out that after the system was activated, there would be a way to exchange for new cards.
Lynn carefully looked over the exchange instructions and imdiately felt that things would not be easy.
The exchange cost for S Cards looked slightly more manageable.
Three points could be exchanged for one card.
But the difficulty of exchanging for P Cards was ten tis higher: thirty points.
And earning points was also difficult.
Trained players earned points according to their performances in matches.
In a single match, the maximum number of points one player could earn was only 0.1.
In other words, even if all eleven players perford explosively, and including substitutes who ca on, a single match would provide at most 1.4 points.
Lynn thought that if he wanted to exchange for ten more cards, it would probably be almost impossible without three or four months.
At this rate, it would likely take three to five years before he could beco a truly famous coach.
Lynn exited the First-Team Coach interface, then entered the final option: First-Team Manager.
The changes in the interface imdiately shocked him.
He could not help muttering to himself, "There are this many functions?"
The S Cards and P Cards still floated at the very top.
Each card also had a quantity displayed beneath it.
Right now, every card showed 1.
Below the cards, a row of options appeared.
The first was the Scouting System.
When he tapped into it, the interface changed.
At the very top was a world map.
Almost the entire world map was dark.
Only Swansea and parts of the surrounding region in Wales were flashing with light.
Lynn could roughly guess that the scouting system operated according to the club's scouting coverage and the players already entered into the system.
In the box below the world map, Lynn selected the option: Display Players.
The interface imdiately refreshed like a computer screen, producing a dense but orderly list of player nas.
Lynn's eyes instantly lit up.
He saw two important pieces of data in the player profiles.
Ability and Potential.
Ability was easy to understand.
It was the player's current overall ability value.
Potential represented the peak ability value that the player could reach after being affected by training, match experience, physical growth, age developnt, and other factors.
Swansea City's coverage area was not large, but among the list of more than a thousand known players, Lynn still saw a few players whose potential values were not low.
After thinking deeply for a mont, Lynn exited this interface and then tapped into the second one.
Coaching System.
Normally, the authority of a first-team manager depended on the club's board of directors or owner.
But after Lynn beca the owner of Swansea City, his authority was effectively fully unlocked.
Completely open.
Because of that, this Coaching System interface was extrely detailed.
First-Team Coaches.
Reserve-Team Coaches.
Youth-Team Coaches.
Beneath the na of every coach was an experience bar. On the right side of the list was a card pool.
Written above it were the words: Coach Experience Cards.
After Lynn opened it and looked, he learned the use of these Experience Cards:
Can increase a coach's training level. Allocated and used by the first-team manager.
Lynn stared at that line of text and began to think.
This was clearly an upgraded version of the Experience Card from the Youth Team Coach option.
If it was allocated by the first-team manager, that ant all Coach Experience Cards accumulated through the work of the club's coaches could be used by Lynn on one coach or on selected coaches.
That would allow the coaching staff's growth to achieve twice the result with half the effort.
Simply fantastic.
Lynn exited this interface and entered the third one.
Point Acquisition.
In this equally detailed interface, Lynn saw that besides first-team coaches training players and earning points from those players' good performances on the pitch, there were other ways to obtain points.
The main thod was leading the team into matches as the manager.
Points gained from league matches were the sa as standard match points.
A win gave 3 points.
A draw gave 1 point.
A defeat gave 0 points.
Cup competitions, however, fluctuated according to the competition's coefficient.
For example, the cup competitions Swansea could participate in next season were already displayed in the system interface.
Football League Trophy.
The coefficient for this cup competition was very low.
Only 0.3.
In other words, in this competition contested by teams from the Second Division and Third Division, a win was worth only 0.9 points, a draw only 0.3 points, and a defeat naturally gave nothing.
The League Cup coefficient was 0.5.
The FA Cup was the highest, at 0.7.
Each cup competition also had final ranking rewards.
Another way to obtain points was through missions and achievent rewards.
There were not many missions and achievents that Swansea could complete next season.
There was one mission: Win promotion from the Third Division to the Second Division.
There were four achievents:
Win the Third Division title.
Win the Football League Trophy.
Win the League Cup.
Win the FA Cup.
The rewards for each achievent were different and adjusted according to the influence and value of the competition.
Completing the mission only rewarded 10 points.
Among the achievents, winning the Third Division title rewarded only 12 points.
Winning the Football League Trophy rewarded 15 points.
Winning the League Cup rewarded 25 points.
Winning the FA Cup rewarded 50 points.
Sothing like winning the FA Cup was basically an impossible task, so it was only natural that the reward was generous.
...
After reading this interface, Lynn's mood imdiately brightened.
After becoming the first-team manager, the thods for obtaining and accumulating points were clearly much faster.
After exiting the Point Acquisition interface, Lynn impatiently opened the Point Exchange interface.
Once he opened this screen, his expression beca even more shocked than before.
He could not help standing up and looking upward.
The S Cards and P Cards that had previously shone with a hazy glow were all arranged at the very bottom.
Above those fourteen cards, there were actually other cards.
First, he saw the unfamiliar cards among the P Cards, and his gaze was imdiately drawn to them so deeply that he could not pull it away.
Classic No. 10.
Midfield Enforcer.
Long Ball Expert.
Goal Poacher.
Dribbling Magician.
Creative Playmaker.
Every single one of these P Cards was clearly stronger than the P Cards he currently possessed.
The S Cards also held his gaze as if they had bewitched him.
Cut Behind & Turn.
Long-Range Drive.
Vision.
Diving Header.
Knuckle Shot.
Step-over.
Marseille Turn.
'I want them.'
'I want all of them!'
Lynn could not stop himself from roaring in his heart.
Only at this mont did he discover that the fourteen cards in his hand, whether P Cards or S Cards, were rely the lowest-level cards in the card system.
They could be called basic cards.
The cards that were currently dark and unlit were the truly better and more powerful cards.
After organizing his thoughts, Lynn studied the system seriously.
He discovered that for the next two years, it would be impossible for him to obtain better S Cards or P Cards.
Because to obtain better cards, there was first a basic condition: club level.
The best cards required the club to be playing in one of Europe's top five leagues.
In other words, only after Swansea were promoted to the Premier League would Lynn have the authority to exchange for all the cards.
As for a portion of the cards in the middle, they required the club's current league to be ranked inside the world's top thirty in terms of overall competitiveness and influence.
Lynn thought carefully.
Judging by such conditions, if he wanted to exchange for new cards, he would need to lead Swansea into the First Division.
Yes.
The First Division.
The second tier of English football, directly below the Premier League.
The First Division would definitely rank inside the world's top thirty overall.
But the Second Division certainly would not.
This ranking was not divided by country, but by league.
Apart from the top divisions of major football nations, among second-tier leagues, the English First Division's overall rating was probably sowhere between fifteenth and twenty-fifth.
Just as no one would doubt that the First Division was stronger than Major League Soccer, because the First Division also had many internationals.
It was only that those internationals were not especially famous.
After finishing his examination of the First-Team Manager interface, Lynn did not hesitate.
He pressed the First-Team Manager option.
Confirm becoming first-team manager!
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