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Now reading: Chapter 60 - 56: Arrangement of the Catastrophe Ceremony from The Low-key Evil Wizard BOSS, a Fantasy novel by Black Number 2.

Ti flew by.

Before he knew it, the month had entered its latter half of June.

The results of Ogrande City’s rat extermination efforts over the past few days were extrely gratifying.

Large numbers of Calamity Rats, and even Nightmare Ratn, were slaughtered.

Cartloads of rat corpses were hauled to the city outskirts for mass incineration, the flas soaring into the sky.

The Ogrande Steam Daily was full of one victory report after another.

Of course, this was the scene that ordinary residents saw.

But what the Transcendents encountered was a completely different picture.

As they continued to clear out the sewers,

the Transcendents finally ran into so real trouble.

In the Border Region where the Dark Realm t the deeper parts of the sewers, within the depths of an extrely viscous, dark curtain,

lay the territory of the Rat King. The terrifying Rat King lurked there.

There were even rumors that the fearso Rat King was establishing his own "Underground Realm."

After this news was gradually unearthed,

in just a few short days, several official Transcendents had died at the hands of the Rat King for venturing too deep.

There were also rumors of unlucky Rat Catchers being dragged into the dark depths by the Rat King.

This made the Transcendents increasingly cautious in their exploration of the Border Region deep within the sewers.

Although hunting the Extraordinary Species known as "Nightmare Ratn" for their Crystal Core Materials was a lucrative source of inco,

an encounter with the Rat King was a genuine death sentence.

The Transcendents’ exploration of the deep underground gradually reached a stalemate.

The Rat Plague had been partially resolved.

The miasma in the sewers, though it had thinned sowhat, still lingered.

As the weather grew hotter by the day, the sewers gradually beca a breeding ground for viruses, bacteria, and even curses and plagues.

Sickness began to ravage Ogrande City.

The Plague-Clearing Potions produced by the Steam Potion Factory, which Zorn had long prepared for, began to play a huge role.

Over the course of several consecutive days,

the Steam Factory was selling four to five hundred gold pounds’ worth of potions every day, raking in a fortune.

Thanks to the 2,000 gold pounds Zorn had given the Alchemist for special procurent early on,

the Steam Potion Factory’s material supply was also exceptionally abundant.

There was enough to last for a very long ti.

During this period, other pharmaceutical factories tried to probe for more information about the potion.

At this point, the power of Authority emanating from the Spiritual Statue created by Miss Craftsman allowed the "corporate culture" to exert its powerful influence.

Absolutely no one would leak even the slightest bit of information about the entire potion-making process.

This undoubtedly made it much more difficult for competing potion factories to create imitations.

After being ravaged by the Rat Plague for the better part of a month, Ogrande City gradually found peace, its wounds soothed.

Even the burgeoning rat plague was suppressed by the tily creation of the potion.

It seed... as if the city was gradually returning to its forr path of prosperity.

Likewise, during this ti,

Zorn was flourishing in both his business and his personal power.

And today,

his career as an Evil God would reach a new peak.

...

June 24th.

Ten o’clock in the morning.

The weather was unbearably muggy, making it difficult to breathe.

In the third-floor corridor of the Beifulin Relief Station, Zorn, looking like an indifferent young man, sat down with a black Monster Treasure Chest and today’s Glan Steam Daily.

Today he wore a rather thin, short-sleeved white shirt under a short, black "Invisibility Cloak," paired with off-white sumr trousers and a pair of walking shoes.

The stifling, hot weather made even Zorn tug at his collar and cuffs.

"This damn muggy weather. If only it would pour!"

Zorn muttered to himself, glancing outside.

Although Transcendents had extrely high tolerance for external environnts, the intense heat was still sowhat uncomfortable.

「Last night.」

Zorn had received a ritual prayer from Boyd, the Dream Maker.

This afternoon, the Forbidden Bloodline would be transferring a batch of Forbidden Blood.

The opportunity had arrived.

This was why Zorn had co.

With two inside n, Zorn wouldn’t claim to have a perfect grasp on the Forbidden Bloodline’s movents during this ti,

but he knew more or less everything.

During this period, Zorn had the two of them silently make many arrangents.

For example, the impending Evil Spirit Calamity ceremony was prepared by their own hands.

He spread open today’s Glan Steam Daily.

Zorn also opened his system page.

He looked at the fruits of his training during this period.

[Evil Spirit Wizard] (World-level BOSS) (Special Template)

Level: Level 2 (82%)

Evil Witch Spirituality: You can devour all spirits possessing pain, distortion, terror, despair, mutation, and death, and use them as food!

Immortal Divinity: Unknown

[Talent]

Mortality and Rebirth (SSS-level): After death, you can be resurrected at the point of expiry (5/5).

Evil Spirit Authority (SSS-level): You can grasp the Spiritual Root Source and reshape it.

...

[Skills]

Life Absorption: Level 0 (78%)

Forbidden Weaving: Level 0 (35%)

Destruction Magic Ball: Level 0 (98%)

Scythe of the End (Forbidden Technique): Level 0 (8%)

...

During this period, Zorn had finished digesting all the sacrificial offerings.

In addition, by exploiting a bug at the Steam Factory, he had been continuously acquiring Essence.

In just over a week, his Sequence experience had successfully reached 82% of Level 2.

Besides the increase in his Sequence experience,

thanks to the two anchor points—the Sun King’s Dusk Skeleton and the ritual trap in the Rat Plague sewers—

Zorn was able to leverage more and more Black Mist Power.

The Sun King’s Golden Skeleton, in particular, had now beco the main driving force for leveraging the Black Mist, providing four to five tis more power than the Rat Plague ritual trap.

It was precisely because the "Calamity Black Mist" Zorn now controlled was no longer weak

that he had the confidence to initiate the Evil Spirit Calamity.

As the "Calamity Black Mist" grew stronger and stronger,

Zorn also explored in detail the synergy between his various Magic, Extraordinary Skills, and the Black Mist.

He delved deep into developing his own thods and abilities, as well as the synergy between them.

This was sothing every Transcendent had to do.

Through Zorn’s repeated experintation,

he found that Destruction Magic Ball had the strongest synergy with the "Calamity Black Mist," followed by the Forbidden Technique, "Scythe of the End."

Strong synergy ant that their power could be multiplied within the environnt of an Evil Spirit Calamity.

Therefore, during this period, Zorn would venture deep into the sewers every night, wandering the Border Region to painstakingly grind his [Destruction Magic Ball] skill and raise its Experience.

His forr title of "Sewer God of War" was no joke.

Currently, [Destruction Magic Ball] had already reached 98%.

It was only a step away from leveling up.

The information he received from the Bloodline Assassin was that the Forbidden Blood transfer would take place between the afternoon prayer and sunset.

Zorn ca over early to prepare for the Evil Spirit Calamity ceremony and ensure all his plans were foolproof.

At the sa ti, he would also have ample ti to officially raise his [Destruction Magic Ball] skill to Level 1.

Before long,

CLICK!

The door at the end of the corridor opened, and Boyd, the Dream Maker, poked his head and shoulders out.

The two made eye contact.

Zorn folded his newspaper, picked up his black Monster Treasure Chest, and walked over.

They passed each other without any exchange.

Zorn had already given all the necessary instructions; now, they just needed to act according to the plan.

He entered the room and closed the door.

A dium-sized room with a window slowly ca into view before Zorn.

There were three square tables, each covered with a clean black tablecloth.

On top of them were unlit black candles and a dozen fist-sized "Blood Crystal" sacrificial materials.

These dozen or so "Blood Crystal" sacrificial materials alone were worth five to six hundred gold pounds.

This was what Regina, the Bloodline Assassin, had managed to procure for Zorn after emptying her savings.

Zorn picked up the fist-sized, ruby-like Blood Crystal materials and examined them closely, nodding slightly in praise.

"Not bad material."

Zorn opened his black Monster Treasure Chest and began to take out items to set up the ritual.

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