Tianba Studio is not the first ga company to implent an anti-addiction chanism, nor will it be the last.
But their ga "Ancestor Tree" is definitely the first in history to be opposed and complained about by parents because of the anti-addiction chanism.
Yes, complaints!
"Ancestor Tree" implented a very strict anti-addiction chanism, which t with opposition from many parents.
In their own words: This ga is so educational, it can help my child quit internet addiction, and now you won’t let my child play it?
Speak up, what’s your real motive?
Faced with this situation, Chen Ba imdiately stated that he was thinking about the future of the nation’s children and even self-deprecated "Ancestor Tree" as a garbage ga.
But...
Chen Ba had already self-deprecated and even admitted that "Ancestor Tree" was a garbage ga, not worthy of everyone’s love and pursuit, yet he still couldn’t resist the enthusiasm of the parents.
"The world has really changed!"
Yang Dong complained: "The ga producer disses his own ga, advises players not to play, but the players insist it’s a good ga and tell the producer to mind his own business..."
Honestly, no matter how you look at this, it feels abstract and difficult to understand.
Yet, it is a true event!
Not just Yang Dong, even the neighboring competitors can’t figure it out. We all make gas, so why do I get scolded harshly by players, but Chen Ba is praised?
Where exactly did sothing go wrong?
"The world hasn’t changed, it’s just that the ga ’Ancestor Tree’ is a bit special, common people just can’t understand it."
Chen Ba shook his head and said: "Anyway, I didn’t expect this ga to be developed for the unique purpose of curing internet addiction."
But it’s not a big deal.
Although there are loud protests, how to run a ga is their own freedom, players have no right to interfere, so just play deaf and dumb.
As long as Chen Ba is determined not to make money from this, no one can touch the ga "Ancestor Tree".
"But what about all those people clamoring for refunds?" Lu pursued.
"Just refund them!"
Chen Ba said calmly: "At worst, ’Ancestor Tree’ just won’t be profitable, and will beco a completely public service free ga."
As long as he doesn’t want to make money, he’s invincible, refunds and negative reviews simply can’t threaten him.
"Enough about that..."
With a wave of his hand, indicating that everyone shouldn’t mind the refund threats for "Ancestor Tree", Chen Ba continued: "Let’s talk about the ’Don’t Leave After School’ issue first."
As the most popular online ga of Tianba Studio, with the highest concurrent user count, "Don’t Go Ho: Marbles Storm" isn’t just popular dostically, but has certain recognition abroad as well.
But the ga has only five zones in total, four of which are dostic, and only one zone is the international server.
In the beginning, this allocation was fine.
After all, China has over a billion people, and Tianba Studio is also a Hua Country company, primarily catering to dostic players is normal, and no one can complain.
However, as the ga’s popularity soared, especially with increasing online numbers and ongoing spread of fa and influence, overseas players having only one zone to choose from beca a bit awkward.
Chen Ba wanted to add two servers.
One server located in Singapore to serve Southeast Asian and Australian players. Another situated in Neon, to serve Japanese and South Korean players.
Added with the original fourth zone serving Europe and Arica, it should be enough.
The proposal received widespread agreent. The lack of overseas servers for "Don’t Leave After School" is indeed feedback heavily cited by players.
Adding two overseas servers, for "Don’t Leave After School" which is raking in money daily, is a trivial matter.
Truly raking in daily!
"Don’t Leave After School" has a unique business model. Playing this ga doesn’t cost money, and players can even earn money. The core is the ga has a large number of advertising sponsors who pay players to view ads.
In this process, Tianba Studio as the platform takes a commission...
Not only do they take a commission, but it’s a two-way commission! The advertisers’ ad fees have a cut taken by Tianba Studio, and then the players wanting to cash out their ad earnings?
Sorry, when cashing out, Tianba Studio also takes a cut!
Although the commission rate is very low, comparable to interbank transfer fees, the advantage is its large volu and frequency, which amounts to a substantial figure.
Because of this.
The first work eting Chen Ba held after the Spring Festival, the main discussion topic was server expansion for "Don’t Leave After School".
After arranging the "Don’t Leave After School" matters, it was the turn of "Divine Grace Continent", the forr revenue king and Tianba Studio’s hidden cash cow.
The revenue from "Divine Grace Continent" has always been stable, because it charges a monthly subscription, and many people purchase for a whole year or even several years..."
Yang Dong introduced: "So there’s no concern here, as long as there’s no better similar competing product than Divine Grace Continent on the market, and as long as Divine Grace Animation still has viewers, the revenue curve remains stable."
This al ticket can last a lifeti.
Although the money isn’t a lot, the sales aren’t particularly high, but it wins in stability and slow, steady inco, a solid long-term developnt project.
As for other gas...
Besides so gas already given away for free, Tianba Studio’s third highest-grossing ga during the Spring Festival turned out to be "Cultivation Fantasy".
This ca as a surprise to many!
Chen Ba as well, he never expected "Cultivation Fantasy" to see an explosive growth in top-up revenue during the Spring Festival, all because of a set of Spring Festival "limited" costus?
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