Actually, the multi-peripheral human-computer interaction style ga described by Chen Ba already has many versions.
For example, the most classic fitness gas!
Holding a peripheral handle in your hand, then swinging it at the TV screen to hit balls, like ping pong or tennis—these are actually quite common.
To put it simply.
This idea wasn’t invented by Chen Ba; the industry has long been exploring the content of human-computer interaction gas.
It’s just that fighting gas using this kind of human-computer interaction thod are indeed quite rare...
"This interactive entertainnt thod has a fatal problem, or we can say a flaw, that it consus too much energy and players don’t get the feedback they deserve."
Chen Ba explained.
This type of ga might seem interesting for the first play, but you’ll feel super tired after a few minutes and then lose interest in playing it again.
According to Chen Ba, the reason is that the positive feedback from the ga isn’t enough to motivate players to keep playing. After all, no one likes doing sothing exhausting and aningless.
The issue of expending energy is sothing Chen Ba believes is unsolvable.
After all, the purpose of these peripherals is to get players to "move," and it can be said that they weren’t designed initially to be as easy and effortless as mouse and keyboard.
Since the problem of physical exertion can’t be solved, let’s change the mindset and make players feel that spending energy is worthwhile, which indeed can be a joyful thing.
To put it simply...
Using these peripherals to play gas will make anyone tired over ti. Chen Ba hopes everyone will feel genuinely happy and receive better positive feedback while feeling exhausted.
"Does fulfilling the fantasy of being a little rebellious accomplish this?" Lu asked.
"I’m not sure, but we can give it a try!"
There’s a saying that sticks in Chen Ba’s mind: n remain boys until death!
The ga "Star Emperor" is already famous for its stunning fighting effects. By retaining this highlight and introducing a brand-new peripheral interactive mode, it might fulfill these big boys’ fantasies and make them feel happy and satisfied.
He really understands that feeling.
As a child, picking up a stick by the roadside, you’d fantasize about being an invincible hero, slashing roadside flowers and plants in two with a few moves.
This is a uniquely masculine romance and an embarrassing secret hidden deep in every boy’s heart.
Now it’s better!
Without any stick, you just need a set of peripherals to experience the powerful feeling of being the "Venerable Great Emperor," invincible across ti in fantasy martial arts novels...
"That sure sounds aweso!"
Despite Old Luo’s age, he has no resistance to such fantasies.
He expressed that if they could achieve even half the effect described by Ba, he’d be willing to buy this peripheral set.
Just consider it as buying himself a "toy"!
The supre power of the Venerable Great Emperor in fantasy martial arts novels, even if it’s just simply simulated through peripherals, feels exhilarating enough.
If it’s VR compatible, it would be even better!
"It can’t be VR compatible; we must consider the target audience for our ga. Making it VR would actually deter the majority of players."
Chen Ba explained, "In my vision, ’Star Emperor 2’ can be played not only with the exclusive peripherals but also with traditional mouse, keyboard, and controller."
All these are to ensure backward compatibility.
After all, we can’t be like what Lu said, promoting pricier peripheral sets and not allowing mouse and keyboard players to enjoy this ga, right?
That’s unrealistic...
Nonetheless, even though Chen Ba doesn’t advocate for VR, if players do have VR devices and insist on playing ’Star Emperor 2’ in VR, that’s certainly feasible.
It supports VR, but it’s not a VR-exclusive ga!
"Understood!"
Yang Dong nodded and said, "We’re primarily promoting the exclusive peripherals, but we’re not forcing it. Players are free to choose the equipnt they want to play with."
That’s quite acceptable.
Initially, he was worried that Ba would go to extres or beco too crazy by making a so-called "next-generation fighting ga," preventing mouse and keyboard usage entirely.
Now it seems that Ba isn’t that extre or crazy; he’s simply adding an exclusive peripheral set to enhance the gaming experience based on the first generation of ’Star Emperor’.
It’s absolutely fine if you don’t buy the peripherals and only purchase the ga, just like the original ’Star Emperor’...
"Will the characters carry over?"
Since it’s the legitimate sequel to ’Star Emperor’, Yang Dong is curious if the characters from the first ga will appear in the sequel?
"It depends!"
"So of the characters will appear in the sequel, while so will be abandoned," Chen Ba shrugged.
This is unavoidable.
’Star Emperor’ has released over sixty characters to date, so not every character can be reprised in the sequel.
If the characters are completely copied over, what’s the point of buying the sequel?
The sequel will mostly feature new characters. Only a few popular and loyal fan-favorite characters from the previous ga will have a chance to appear again.
Of course!
The main character, Star Emperor, will definitely make a coback; his na alone ensures this character will never fade from the players’ view.
"However, although Star Emperor appears in ’Star Emperor 2’, he’s no longer the main protagonist."
"Who’s the protagonist, then?"
"His son!"
Chen Ba laughed and said, "Star Emperor’s life has been thoroughly magnificent. Frankly, when making a sequel, he can only center it around his son..."
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