The ship’s wheel was about the sa size as the steering wheel in the car parked in her garage—mostly white, lined with elegant golden patterns. Each of its eight spokes was shaped like a tiny wooden cat, each curled up in a different sleeping pose.
As for Wrathful Moon, the dust seed to have been wiped clean. Not only had its na updated to Divine Relics: Wrathful Moon, but the lantern itself had been glowing ever since it appeared—like she was carrying a piece of the moon around with her.
Staring at the two Divine Relics, a sweet, doting smile spread across Rita’s face.
"Didn’t want to stay in your Pokéball—uh, I an, your gacha capsule, huh? Okay, fine, you can hang out. But when it’s Divine Ga ti, you do have to stay inside. Deal?"
The two Divine Relics bobbed up and down in agreent.
Rita instantly slipped into preschool teacher mode and clapped her hands enthusiastically.
"Great job! As expected of Divine Relics!"
Nivalis: "..."
B8017913: "..."
Ignoring the odd looks from her two companions, Rita moved on from the most valuable items and started organizing the rest of her loot.
First, she picked up Capsule Machine No. 2 and tried to return it to Nivalis.
"Here, yours."
To her surprise, Nivalis shook her head and stopped her.
"I don’t want it. It’s uncomfortable to carry. I can’t fly with it."
Rita didn’t insist. If Nivalis ever needed it again, she’d just hand it over then. Capsule machines were incredibly useful—but that didn’t an every player liked or needed them.
She turned to look at B8017913.
Before they exited the Divine Ga, she hadn’t taken back any of the Blocks it had used. In fact, she gave it more Blocks so it could piece together a form it liked, to test if it could bring it out of the ga.
Unfortunately, it didn’t work. Now, B8017913 was just a cube floating shakily in midair, clearly running low on power. Nivalis was currently helping it haul three power banks out to the backyard for a sunbath.
Rita pulled out Plush Collar and placed it in front of B8017913 so it could transform into a plushie.
This ga had made it clear—B8017913 actually liked being out and about.
Sure enough, before she even said anything, B8017913 dove into the Plush Collar and turned into its plushie form.
Without checking her buzzing inbox or phone notifications, Rita laid out everything she had brought back from the ga.
[Blocks and : 13th Month Bumper Car],
[Blocks and : 3rd Month Dice],
[Blocks and : 16th Month Ferris Wheel],
[Blocks and : 7th Month Gacha],
[Blocks and : 15th Month Star Pirate Ship].
And the final reward of the ga—[Blocks and : BS-Rita].
She planned to place the Ferris wheel in the backyard—as both a decoration and a play structure for the neighborhood cats. Who knew, maybe that would trigger so kind of magical effect.
The rest, she’d keep on her for practical use.
As for the equipnt and items she’d gotten during the ga, she’d handed most of them—boorang included—to that Fat Duck No. 1 when she bought the first capsule machine. Even though she picked up so good stuff later, they were all fragnts. For the sake of her final score, she didn’t keep any of it.
The only items still in her possession were:
[Ga Addict’s Console],
[Illegal Construction],
[Dull Ga],
and two incomplete copies of [Where’s the Owl Already].
Since they were broken, they had mutated.
The one with the owl’s upper half intact, but whose lower half was patched together from Blocks, had beco [Cat Head?]. The item now only retained the owl’s upper body.
[Cat Head?] (Ancient)
"Where did this cat head co from?"
Stat Bonuses:
Intelligence 1617
Agility 1521
Constitution 1015
Magic Bonuses:
55% casting speed
65% skill damage
65% mana regen rate
Ancient Skills:
Skill 1: Where’s the Owl Already
"I know you’re in a hurry!"
All skill cooldowns reduced by 30% while equipped.
Skill 2: Owl Got Lost
"But seriously, calm down!"
Instantly ends cooldown of one random skill, or transfers the cooldown of a chosen skill to another skill of the sa level. No cost to use. Cooldown: 30 minutes (not affected by any modifiers).
Skill 3: The Owl Is Flying Ho
Instantly ends all skill cooldowns. Cooldown: 36 hours (not affected by any modifiers).
Equip Requirents:
Intelligence > 4285
Agility > 4737
Its item appearance had changed too. Now it was just the owl’s head, repurposed into an earring.
The other incomplete version, which only had the owl’s lower half intact, had turned into [Where’s the Head?].
Stats and bonuses were about the sa, but the three ancient skills were different.
[Where’s the Head?] (Ancient)
Skills:
Owl Got Lost (sa as above)
The Owl Is Flying Ho (sa as above)
The Owl Is Starving
Seal a skill and begin pre-consuming its cooldown ti. The skill will be available as soon as the seal ends.
Requires one dish rated 95 per skill to seal. Can seal up to three skills at once. Item must be equipped for this to work.
Both items preserved three skills each, though not the sa three. Luckily, Rita’s two most valued ones—Owl Got Lost and The Owl Is Flying Ho—were present on both.
And The Owl Is Starving wasn’t bad at all. Sealing up to three skills for pre-cooldown was powerful. But it did require high-quality dishes to work, and the item had to be worn.
Which ant [Where’s the Head?] had to stay equipped.
The only problem? Those crazy equip requirents...
Rita took a deep breath and opened her stat panel.
She’d already felt the change. From the mont she returned to BS and sank into the couch, the world felt... different.
No—maybe the shift had started earlier, when she first built the ch in Divine Ga.
She tried to ignore the golden glow tracing the edge of her stats panel.
[Rita] – Level 19 (Tier 11 – Nightmare)
HP: 342,875 / 342,875
MP: 402,075 / 402,075
Strength: 5249
Constitution: 5275
Intelligence: 5361
Agility: 7252
Luck: 10 ( 55) (Three separate [1] buffs restoring in 31:27:35)
Charm: 10 (Max)
Unassigned Attribute Points: 2000
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