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Now reading: Chapter 5: A skeletons from Transmigration in an Online Game as the Rotten Protagonist, a Game novel by ArnoldDL.

Malvoid was in sector 2, on a cliff where there were two rocks between him. The cliff was about 15 ters high. Imdiately below it was a hole with sharp spikes underneath. It was 8 ters long and 3 ters wide. The walls of the cave were black in color, and a gelatinous substance was seen in the first section, with greenish substances beside it.

The ground was made up of stones mixed with soil at random. From 10 to 20 ters away, there was a hole.

As soon as he heard the notification from the system, two red lights flared into his empty sockets.

He stood up. He felt nothing. He was completely bony—a skeleton. An abnormal one, with green scars on him.

[Your physical attributes have decreased by 50%]

At that mont, he stared at his bony hands.

I’m a complete skeleton; I can’t feel the pain anymore except for these scars doing a type of picking

Actually, the scars felt like needles picking at his bones. He moved forward; under the cliff, there were skeletons.

As soon as the skeletons saw him, the dark hollow lit up with intensity, and skulls jittered with rattling sounds.

[Unlocked auto translator]

"Kill, kill, kill, kill, kill, Killing!"

[Auto-activated predators to prey

Prey: enemies’ power increased by 1.1]

anwhile, Malvoid moved his neck to the left. He looked at them.

I see how mad they are.

Suddenly, he moved backward, then ran toward them and jumped. He landed on the ground like Spider-Man.

Imdiately, the skeletons attacked him; they had rusted swords clutched in their bony hands.

The first one approached, kicked his leg on a stone, and hit the ground. At once, Malvoid removed his sword and slashed at him.

[ 10 Exp]

"Now co at !"

The others ca with speed. He dodged near the cool, kicking a skeleton into it.

It’s not bad to be a skeleton.

He started jittering his skull, and rattling sounds were heard.

As soon as he did that, the other skeletons ca nearby and threw a slash. He dodged with ease.

And instantly, he severed it into two equal parts.

[ 10 Exp]

At the mont he remarked that he didn’t have a right hand, he removed the skeleton he killed and put it in his.

[Your hand is restored completely]

[Recovery of skin 1%]

He continued to advance on the floor.

Slash, sever, crush the skeletons.

[Recovery of skin 2%]

[Your bones have hardened; error: can’t level up in any way. All your progress will be given in the completion of your skin.]

He held his forehead; this is a ss.

Then, at a certain mont, he heard a scream and imdiately ran toward the direction of the sound.

Then he noticed he was in a hidden place in sector 2.

There was a wall separating the adventurers’ place from his.

The girl was lying on the ground, greatly injured.

She was terrified.

Imdiately, he slashed the wall again and again until it collapsed.

The two red lights shone as never seen before.

"Is it your ti to die?"

The giant skeletons stared at him.

anwhile, the lady fainted.

Without hesitation, they moved toward each other like predators.

The giant skeleton threw his sword horizontally; he ducked under the sharp blade.

His sword was shining, not rusted.

Malvoid nodded to himself.

"You’re the boss of this place, right?"

The silence settled, and his dark hollows glead.

The auto predators-to-prey system was activated, and all his physical attributes increased by 1.5.

He instantly sent a slash and removed the chin away, anwhile, he jumped backward.

Then the giant moved in fury, threw a punch, struck, and was thrown away like a pencil.

Moreover, he hit the wall. His bones cracked.

He fell to the ground and was on his knees.

At that mont, he felt the skeleton had a terrifying aura,

red in color, covering him entirely.

Then the skeleton raised his sword up to give the final slash, moving toward Malvoid.

A slash.

He lurched right, avoiding the slash by luck.

He carried up the lady and fled away.

[Acquired a skill: The fled master]

[The master of fled, increases your speed exponentially when you want to run away from an enemy. The stronger the enemy, the more efficient the skill.]

[Your lucky had increased by 1]

He ran without stopping. Then, 30 minutes later, away from danger, he put her down. He put his finger near her nostrils, and she was still breathing; she was alive.

Imdiately, when he was about to go on other adventures, three new enemies appeared: a tank, a swordsman, and an archer.

The archer shot arrows towards him, and he blocked them with a slash and spoke.

"I’m not your enemy."

Imdiately, their smiles faded, and their thoughts were instantly filled with malicious intentions.

A skeleton that can speak normally—that is rare.

Then they invited him to co with them to thank him for saving the lady, who was a part of their group. Eventually, it was a lie.

He nodded, and they gave a healing potion to the lady and another one to her.

He slid it into her mouth.

Malvoid stared at them; he saw they were at the common tier, which is equivalent to the rat tier.

They were all waiting for a mont to tear his bones apart to sell or kill him. They walked together about 30 ters; the environnt was a little bit different from where he was. There was no greenish substance on the walls.

Then, in front of them, they saw skeletons that stared at them and attacked with their rusted swords—about five of them.

Imdiately, the archer used a skill and shot out an arrow containing mana, which exploded on contact with a hard object.

"Boom! Boom!"

Then, the tank went to attack with the swordsman behind him. The tank served as defense, and the swordsman severed them all.

At that mont, he said to himself,

There are stronger than .

As soon as he finished, the archer smiled maliciously at him. His eyes were bloodshot.

"You’re going die"

They were under the influence of the system, auto predators to prey. All of them had a conscious and malicious expression.

[SYSTEM]

[Physical appearance: A skeleton with greenish scars ]

[Status:

Na: Malvoid

Race: Undead

Age: 29

Height: 1.89 ters

Tier: Rat

Level: 2 Exp: 10/100]

[Physical attributes:

•Strength: 15

•Agility: 16

•Vitality: 15

•Dexterity: 15

•Intelligence: 11

Overall power: 14.4]

[Other attributes]

•Luck: 06

•Wisdom: 00

•Charisma: 00

[Negative buff]

•Cursed body: decomposing every 4 hours.

•Skeleton cured 50% of your attributes have been reduced.

[Skills]

•Perception level 2.

•Swordsmanship level 1.

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