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Now reading: Chapter 203 - 201: Acquiring a Large Batch of Architectural from Undead Mage from a Cell, a Game novel by Yu Min.

Compared to the three architectural design plans that made Gu Xi’s heart flutter, when the two plans that Gu Xi couldn’t understand appeared, his first reaction was, how can there be such things.

The second reaction was to wonder what these things were used for.

[Energy Lighthouse Design Plan (Small): Use 300 resources, 10 units of tal, can build an Energy Lighthouse (small building) in the city to acquire energy from a region and illuminate an area.]

This lighthouse puzzled Gu Xi because he couldn’t determine from the description whether it was useful or what its function was.

Similarly, another confusing item for Gu Xi was.

[Tree Demon Jungle Design Plan (dium): Use 500 resources, 10 units of herbs, 10 units of wood, to build a Tree Demon Jungle (dium building) in the city, which can be entered once a month to defeat the guards inside and obtain the appropriate amount of treasure.]

At first, Gu Xi thought this was almost like a monthly treasure placed in the city, but after discovering that a barracks needed to be built first before constructing the Tree Demon Jungle, Gu Xi was not so sure.

Buildings with prerequisite requirents were not uncommon for Gu Xi, but a building with a prerequisite of a barracks was truly baffling for him to judge.

Regarding these two architectural design plans that he couldn’t comprehend, Gu Xi could only keep his doubts to himself, calculating when to find soone knowledgeable to ask.

As for the remaining thirteen architectural design plans, there was nothing particularly eye-catching.

Among them were seven dium-sized design plans and six small-sized design plans, covering various directions, mainly used to fill in gaps.

[Bloody Herb Garden Design Plan (dium): Use 500 resources, 5 units of stone, 5 units of tal, 5 units of wood, and 5 units of herbs to build a Bloody Herb Garden (dium building) in the city, a regular Herb Garden capable of planting Blood Sunflower, White Moss, etc., used for blood replenishnt (upgradable).]

[Blood Eye Vineyard Design Plan (dium): Use 500 resources, 10 units of stone, 10 units of wood to build a Blood Eye Vineyard (dium building) in the city, which can produce 30 units of grapes per week, and the grapes can be used to make wine (upgradable).]

[Rotting Swamp Design Plan (dium): Use 500 resources, 10 units of stone, 10 units of wood to build a Rotting Swamp (dium building) in the city, capable of producing a large number of corpses daily, which can improve the training speed of insect-type units (upgradable).]

[Skinning Slaughterhouse Design Plan (dium): Use 500 resources, 10 units of wood, 10 units of tal to build a Skinning Slaughterhouse (dium building) in the city, generating 5 units of food and 2 units of fur daily, and wild beasts killed in the wild can be skinned by assigned personnel (upgradable).]

[Bright Fire Enchantnt Platform Design Plan (dium): Use 500 resources, 10 units of tal, 10 units of herbs to build a Bright Fire Enchantnt Platform (dium building) in the city, where enchantnts below level 1 can be perford (upgradable).]

[Rusted Bone Basent Design Plan (dium): Use 500 resources, 10 units of stone, 10 units of tal to build a Rusted Bone Basent (dium building) in the city, where various chanisms can be made in the basent (upgradable).]

[Dark Prison Design Plan (dium): Use 500 resources, 10 units of stone, 10 units of tal to build a Dark Prison (dium building) in the city, used to imprison prisoners and can create regional interactions with buildings like the Evil Temple, Graveyard, and Spirit Tomb (upgradable).]

These seven dium-sized architectural design plans were quite peculiar and varied.

Gu Xi couldn’t discern any pattern after looking at them for a long ti.

The only good thing was that there was a basent design plan, taking another step towards eting Di Mi’s architectural requirents.

Compared to these seven dium-sized architectural design plans, the remaining six small-sized architectural design plans were better off, as the direction for small buildings had long been set, prepared to enhance the combat power of the city’s troops.

[Magic Arrow Tower Design Plan (Small): Use 200 resources, 10 units of tal to build a Magic Arrow Tower (small building) in the city, where shooter attacks are automatically enhanced with rocket or ice arrow effects (upgradable).]

[Sandy Moat Design Plan (Small): Use 200 resources, 10 units of stone to build a Sandy Moat (small building) in the city, arranging a moat made of quicksand outside the city gate, with enemies entering having a 35% chance of being swallowed by the quicksand (upgradable).]

[Iron Blood Gathering Point Design Plan (Small): Use 200 resources, 5 units of stone, 5 units of tal to build an Iron Blood Gathering Point (small building) in the city, where concentrated troops temporarily gain an Attack 1 effect (upgradable).]

[Magic Fountain of Victory Design Plan (Small): Use 200 resources, 10 units of stone to build a Magic Fountain of Victory (small building) in the city, where in a city defense battle, for each victory obtained, all troops produced in the city gain a Defense 1 (upgradable).]

[Secret Manger Design Plan (Small): Use 200 resources, 5 units of wood, 5 units of herbs to build a Secret Manger (small building) in the city, where all players and troops entering the city gain a 25% speed boost for the next week (upgradable).]

[Magic Tree Design Plan (Small): Use 200 resources, 10 units of wood to build a Magic Tree (small building) in the city, which must be planted near the Magic Tower and can increase the maximum level of the Magic Tower (upgradable).]

After looking through all these architectural design plans, Gu Xi began to contemplate how to arrange these items in his heart.

After returning this ti, Yalidov City would definitely need to be re-divided into zones, especially the two areas that had completely changed, requiring major transformations.

The buildings in each area also needed to be adjusted.

Gu Xi considered for a while, realizing that the Upper City District seed large but actually didn’t have much building space. With the Magic Tower and Bell Tower situated there, aligning the area towards magic and turning it into a Magic District seed like a good choice.

anwhile, in Gu Xi’s own district, the large plots were already used up, and it had beco an interlinked area of the Evil Church and White Bone Evil Temple, so future buildings naturally had to revolve around this aspect.

This area could later beco the White Bone District.

Along with the Hundred-ard Giant Graveyard District, Pier District, and Magic Plant District, the positioning of Yalidu City could be quickly delineated.

As for more areas, that would have to wait for Gu Xi to conquer more territory.

Gu Xi was also contemplating this issue now.

The range of the urban areas that could be conquered had already been completed, so where to conquer next?

The Yaliduvi Tower or the Mist District outside the city?

What would it be like if the Mist District outside the city was conquered?

For a mont, Gu Xi couldn’t determine.

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