Read light novels, web novels, Chinese novels, Korean novels, Japanese novels and books online for FREE.
Font Size
18px
Now reading: Chapter 391 391: Lightning-Fast Development, The Binding of from Game Developer in the World of Anime, a Mature novel by iRedX43.

At the end of August, the whole company went on a team-building trip to Hokkaido, enjoying a good break.

When they ca back, in the last few days before school started, Ichin finally finished balancing the numbers system for The Binding of Isaac. He even personally handled the small amount of voice acting the ga required, pulling in a few coworkers to record the lines.

After testing was complete, he packed everything up and uploaded it to Steam and Epic for review.

As for the Switch version, that would need to co later—it still required so platform-specific adaptation.

Stretching his arms, Ichin let out a deep breath, a smile spreading across his face. "Finally done."

Utaha, lying on the bed playing on the Switch, imdiately set the console aside and hurried over to him.

"Ichin, it's really finished?"

"Yep, all done. My efficiency's not bad, huh?"

He spoke with obvious pride.

Even he was surprised by his own speed. Back when he developed Slay the Spire, it had taken nearly three months to complete. But this ti, in just a month and a half, he had managed to finish The Binding of Isaac.

Of course, this was only the base ga—not including Rebirth or any of the later DLCs. Adding those would take at least another month and a half.

Utaha looked at his smiling face in amazent. "That really is fast. How co this ti was so quick?"

"It's mostly the art style," Ichin explained. "This one's pixel art, which I'm way more comfortable with. Unlike Slay the Spire, where I spent ages just drawing characters and monsters. Art was never my strongest suit."

"So that's why."

Her gaze drifted to the already-uploaded ga package on his computer. "So when will it release?"

"Let think…"

Ichin quickly estimated the review tis and checked the calendar. "Let's go with September 1st. I'll use these next couple days to double-check everything in case there are tweaks to make."

With that, he opened Bilibili and posted an announcent.

Since the ga was finished, it was ti to let the players know.

> Hello everyone, we just got back from a company trip, and during my spare ti I wrapped up developnt on a solo project. The ga is called The Binding of Isaac—a small pixel-style, top-down shooter. The art is deliberately dark, so those interested can check it out once the Steam and Epic pages go live. I'll also post a short trailer later. It'll release on Steam, Epic, and Switch. The Switch port isn't finished yet, so that version will co a bit later. The PC release is scheduled for September 1st, priced at 35 yuan. Please look forward to it!

Within minutes of posting, discussions exploded.

Most players had already cleared Persona over the sumr. So were replaying it, but many were searching for sothing new, wondering when the next announcent would drop.

No one expected Ichin to suddenly appear at the end of August with a completely new ga—developed solo, no less.

Even if it was "just" a small pixel ga, Slay the Spire had been small too—and look how huge that turned out. So curiosity was instantly hooked.

An hour later, Ichin uploaded a short promo video for Isaac.

The trailer showed exactly what he described: dark style, dungeon crawling, top-down pixel shooting. It wasn't a huge project, but the footage was undeniably intriguing.

> The protagonist looks kinda cute at first, but wait—his bullets are TEARS?

> Not only that, but as the video goes on, he just keeps getting uglier!

> True, but the uglier he got, the bigger the bullets beca—and the stronger the damage. So it's basically: I got uglier, but I also got stronger?

> Okay, I'm interested now.

> And at that price? Sure, I'll try it. Steam has refunds anyway.

Just like that, discussion and hype spread quickly.

On September 1st, the ga officially launched.

Thanks to the fanbase built up from his previous three titles, even this small-scale release shot straight into the top sellers on Steam's China region, and sales in other regions weren't bad either.

So players held off, waiting for the Switch release since the ga looked perfect for handheld mode.

On September 3rd, the Switch version cleared review at lightning speed, and the port was released imdiately.

Although Isaac was a solo-developed ga, its polish was remarkable. Bugs were rare, and on Switch it ran flawlessly at 60 FPS.

Despite being under a gigabyte in size, the amount of content shocked players.

The collection nu had pages of items marked with question marks, waiting to be unlocked. There were also 10 playable characters—only Isaac available at the start, with the rest requiring unlocks.

After five days on sale, no one on any forum had managed to unlock everything. At best, they had unlocked all the characters, but many items were still hidden.

Replayability was insane. With so many items, every run produced different combinations, leading to wildly different outcos.

Once strears picked it up, the hype grew even further.

And at just 35 yuan—barely the price of two cups of milk tea—players had no hesitation trying it out.

At the office, Hazuki looked at the ga's Steam page showing a 93% positive rating and sighed in admiration. "As expected of you, Ichin. Even a sumr side project reaches this level."

Ichin sipped his coffee and smiled. "It's only because it's a small ga. If it were any bigger, I couldn't have done it solo. By the way, Hazuki, your team's developnt has reached a good stage, right?"

Closing Steam, Hazuki nodded. "That's right. The action system and frawork are finished, and we've already designed a good number of stages."

"Perfect. Then let's put up a demo build on Steam."

*

RedX43's Note:

➤ Want More? Get up to 70 Extra Chapters on Patreon!

➤ [email protected]/RedX43

➤ 300 Power Stones = 1 Extra Chapter Drop!

➤ Thanks for the support! 🙌

You are reading Game Developer in the World of Anime Chapter 391 391: Lightning-Fast Development, The Binding of on WuxiaFull. Use Previous, Chapter List, or Next to continue.
Share this chapter
Bookmark saves this novel to your account. Reading History keeps recent chapters in this browser.
Continuous reading

You May Also Like

Timeless Assassin cover
Trending now

Timeless Assassin

RajShah7152 ·Action

Leoawakensinaworldhedoesn’trecognize,withnomemoryofwhoheisorwhyhe’sthere.Allheknowsisthatsurvivalisn’tjustanecessity—it’shisonlychancetouncoverthet...

I Have a Golden Crow cover
Trending now

I Have a Golden Crow

Great Yu ·Eastern

DuYuhasnoclueabouthowhehastransmigratedtoaworldofdemontaming.HeisalsoinastateofconfusionwhenhecontractstheGoldenCrowthatwasliterallyasun.“Areyoufro...

The Lucky Farmgirl cover
Trending now

The Lucky Farmgirl

Bamboo Rain ·Romance

TheFourthBrotherhadsquanderedhiswealththroughgambling,leavingtheirmotherinacriticalstate.Tomakemattersworse,thecreditorsevenaskedthemtosellManbaoto...

I'm the Culinary God cover
Trending now

I'm the Culinary God

Greedy kitten ·Fantasy

LinXu,whoisabouttograduatefromuniversity,suddenlygetsboundtotheCookingGodsystemandhasbecometheownerofarestaurant.Totastehishandmadenoodles,customer...

Supreme Vision Master cover
Trending now

Supreme Vision Master

Mo Yan ·Fantasy

Cultivationdestroyed,eyespoisonedblindandrobbedofherstatusinthehousehold? LuoQingtongnarrowshereyesandsneers,“Bringiton!Letmeteachyoualesson!” A24t...

User Comments

0 comments from readers

Post Comment
By posting a comment, you agree to all relevant terms.
There are currently no comments. Join the community and start the discussion.
Please create an account or sign in to post a comment.