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Now reading: Chapter 430 - 430 from Game Maker: Starting by Healing the Players, a Adventure novel by GustinaKamiya.

"Mysterious Sea" quickly entered a busy developnt stage.

But as a VR ga, similar to the gas Lucas developed before, so adjustnts are needed for the cara.

So scene presentations, through the first-person view, can bring players a better sense of imrsion. For example, climbing and swinging on ropes are definitely thrilling.

Moreover, the clear mode updated in the new era CosmosVR ga pod can also greatly relieve players' negative emotions and better show players the thrilling adventure.

Also, in the ga, when Nathan Drake escapes, facing various explosions and the collapse of ruins, the shock brought by these scenes using the first-person perspective will be stronger than the third-person perspective.

Of course, not all scenes are suitable for the first-person perspective. The most exciting car chase in the ga is actually not suitable for the first-person perspective.

Just like the most classic train level in "Mysterious Sea 2", this car chase is also the sa level design idea.

That is the feedback from scene changes and the stimulation feedback felt by players.

Walking and facing the chase, escaping from the town and getting into the car, then escaping in the streets and alleys of the town inside the car, then coming to the country road, and finally crossing the bridge.

In the third-person perspective, the natural switching and connection of scenes can give players a stronger visual shock experience.

If the first-person perspective is used, then many things cannot be shown.

The sa scene also includes Nathan Drake, Sullivan, and Sam going to the dead volcano in King's Bay to explore the twelve lighthouses.

The design of climbing the tower and collapsing in this section, in the imrsive mode, is actually more inclined to the design of the first-person perspective.

Moreover, the feeling of the first-person perspective on the VR platform is actually different from the first-person perspective on the PC platform in the ga.

The simplest direction is that the field of view is wider.

In the previous life, in this plot, falling from the tower mostly utilized the experience of close-range shaking, combined with the third-person over-the-shoulder perspective to form a contrast in space, thereby strengthening the player's sense of imrsion.

But in the VR imrsive experience, it can be transford very naturally.

At the sa ti, compared to the previous life, "Mysterious Sea: Thief's End" also needs to add a lot of details.

Because in the VR experience pod, the force feedback brought is more comprehensive, and not limited to the gapad controller.

Moreover, in the VR mode, the player's sense of imrsion will be stronger, which also ans that players will pay more attention to details.

For example, when the player controls Drake to climb, the close-range contact shows the performance of the body and the wall in front of them.

In addition to this, there are also various detailed feedbacks, the force feedback brought by falling heavily on the ground, and the feedback when facing explosions and gunshots. These are all things that need to be added to the ga.

The purpose is to make the ga more real, so that players can be more imrsed in Nathan Drake's adventure journey when playing the ga.

.........

While developing "Mysterious Sea", news of new gas from other ga companies was also constantly being released.

Among them, the most eye-catching are the new works of the two major ga companies, NetDragon and Atari.

Atari's "Elent World" also announced so new content for the first ti.

For example, in the ga, there are various ruins. Players need to solve puzzles, then find the four elent swords, and finally connect the entire world.

From Atari's current introduction, it is clear that this is an open world ga that is more inclined to puzzle elents.

As for NetDragon, the publicity is also going on non-stop.

Like the previous ga, players will play as the Shadow Squad and fight against criminals.

Among them, NetDragon revealed a lot of actual ga footage. From these actual ga footage, it can be seen that the picture performance of the new ga has been greatly improved compared to the previous ga.

This has also attracted many picture-focused players.

"This picture feels a little outstanding!"

"Yes, it feels much more beautiful than the previous 'Wasteland'. It must be especially shocking in VR mode!"

"And Atari's new ga actually feels okay too."

"But don't you all think that this feels a bit like the shrine setting of 'The Legend of Zelda: Breath of the Wild'?"

"The shrine system is not only for 'Breath of the Wild'. I'm quite optimistic about it."

"Speaking of which, these ga companies have made a lot of moves, but why isn't there any news from Nebula Gas?"

"Yes! Where's Lucas? Does Nebula Gas not have any projects?"

On various major ga dia forums, various related materials about NetDragon and Atari are constantly being disclosed.

It sparked enthusiastic discussions among players.

However, soon many players also developed no small curiosity.

After all, NetDragon, Atari, and other ga companies are spreading various project news, but Nebula Gas doesn't seem to have any major news coming out.

Although so dia have made so reports online, it is more about the news that so third-party gas on the Switch platform are about to be launched, which is obviously not heavy enough for most players.

What they are more looking forward to is what new projects Nebula Gas can bring them this year.

But just when the players expressed curiosity.

A post suddenly spread on the Internet.

"First Release on the Entire Network! Shocking! The Content of Nebula Gas' New Ga is Actually Buried in..."

"What is going on with Nebula Gas' new ga? Everyone is very familiar with the VR the, but what is Nebula Gas' new ga? Let the poster take everyone to understand it together."

Clicking in, the opening is a very strong opening sentence, which looks like old marketing.

But the content inside is really a bit of substance.

Putting aside all kinds of old marketing formats, the players who finished reading it summarized three points.

Nebula Gas is working on a new project and it is a VR ga; although there is no publicity, Nebula Gas has secretly buried a lot of Easter eggs in the VR the; and finally, it may be an action-adventure ga.

After discovering this situation, the players were also uneasy.

"Damn! Boss Lucas is hiding the news of this new ga?"

"other ga companies can't wait for players all over the world to know, but Boss Lucas is still doing it secretly."

"I found it! A protagonist seems to be called Nathan Drake!"

"Haha, I also found a VR the in 'Red Dead Redemption'. Everyone, pay attention to a newspaper at the gate of the camp. It says that Nebula Gas' latest handheld Switch is selling well. Of course, this is not the point. The point is an information in the second section: It is rumored that Nebula Gas is developing a new ga, 'Mysterious Sea', and hundreds of millions of players around the world are looking forward to it."

"This is too much! Using Easter eggs in your own gas to brag about yourself!"

---

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patr eon/GustinaKamiya

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