Ben felt speechless as he looked at the animus that had just kicked him out.
He could still connect, but he found that after connecting, it only showed the city area of central Florence.
Also, there were no NPCs on the road, and like the previous VR the, the space to move around was very small.
If it had been before, Ben would have wandered around with great interest.
But having just finished experiencing the ga, he now had no mood for it at all.
It was too much!
How could it suddenly end? Boss Lucas deliberately cut the demo off at this point. It was too much.
Even though he felt that the gaplay of "Assassin's Creed" was quite free, such as being able to run around in the streets and alleys of Florence, and being able to parkour on roofs and swim in the water.
He could also clearly feel that "Assassin's Creed," like "Uncharted," placed a lot of emphasis on the ga's story.
More importantly, the way this demo ended, it was cut off in a very clever spot.
Here, the player, playing as Ezio, sees his father, younger brother, and older brother betrayed by that governor, the fat Ubertus.
At the sa ti, Ezio finally seems to be moving from a thug to an assassin.
And he also got the hidden blade repaired by Leonardo da Vinci, and learned how to hide his assassin's footsteps.
Everything was ready, just waiting to go to the target location to assassinate the traitor, when it suddenly cut off.
This was very bad.
After all, at this point, all the players were already imrsed in the ga, and had high expectations for the upcoming assassination and revenge scenes.
Ben ca out of the CosmosVR ga pod with a blank look on his face.
At this mont, his phone, which was next to him, vibrated.
It showed a ssage sent by Zack.
"Ben, what do you think of the "Assassin's Creed" demo? Don't give any spoilers, I just want to know your feelings!"
Zack, who had finally made it to the end of his work day, thinking on the way ho that he could imdiately experience the "Assassin's Creed" demo, couldn't help but send a ssage to Ben, who had already played it, to ask for his opinion on the ga.
Looking at Zack's ssage, Ben, who had co out of the VR ga pod, sat on the nearby stool and was silent for a mont, then began to reply.
"How should I put it? I think the ga's graphics, and its portrayal of Florence during the Renaissance, are very well done, giving you a sense of being there."
"But these aren't the most important things. The real key point is that the ga's story is full of ups and downs. Even though it's just a demo version, it's enough to give your emotions in the ga a rollercoaster-like experience."
"This is a ga that, after playing it, makes you want to go to Lucas's official blog to vent the emotions you've built up inside."
"That's all I can say."
Summarizing his more than an hour of demo play, Ben sent the ssage to Zack.
Zack, who had just arrived ho, saw the ssage sent by Ben.
He was imdiately shocked.
Such high praise!
Although he hadn't played it yet, his expectations were already completely maxed out.
After taking off his shoes, the first thing Zack did was head straight for the ga pod, not even thinking about preparing a al. He could just have Hannah bring sothing back later when she ca ho.
The most important thing now was to experience the "Assassin's Creed" demo as soon as possible.
Zack ca out of the CosmosVR ga pod feeling like he was about to grind his teeth to pieces.
Now he finally understood what Ben's words ant!
......
Online, of course, a series of related terms like 'Kill Lucas' and 'Warrior of Love', full of players' love for Lucas, beca trending topics.
This ti, the players were really aggressive, because this demo chapter was too hateful!
The family was still happy together, but then three of them died.
And then, just when they were about to get to the really exciting assassination scene, it cut off.
''I'm going to throw up! How can there be a designer like this!''
''After 'Uncharted', I thought Lucas had beco friendly, but it turns out I was thinking too much!''
''To tirelessly want to stab the players, what kind of spirit is that?''
''To be honest, it's okay. Dad, brother, and younger brother, they feel like they're just tools, and they didn't even have that many scenes.''
''Tools? Then just kill them off right away! Why arrange a few warm scenes, especially climbing the tower with the older brother to see the view, and then going to find Christina, I thought this was going to be a heartwarming ga!''
''It's full of Boss Lucas's deep malice! But from a certain point of view, since three people died right at the start, there shouldn't be anywhere else that he can stab us later, right?''
''I'm already used to whether he stabs us or not, the key is that this demo is cut off at the most perfect mont!''
''I'm so frustrated!''
Many players were a bit broken. Lucas, you should release it sooner!
It was really a bit unbearable.
If they hadn't played it before, it would have been fine, but after experiencing the demo.
The players were all attracted to the content and details of "Assassin's Creed."
It didn't use an open world, but a box garden style gaplay, plus the animus setting, making the graphics of "Assassin's Creed" not lose to "Uncharted."
But in terms of gaplay freedom, it had a very free feel.
This allowed many players to completely imrse themselves in it while playing.
In addition, the "Assassin's Creed II" itself was a story-driven ga without RPG elents, and the cara work in the ga was quite perfect.
It allowed players to 'beco' Ezio and experience his story.
And the final plot in the demo version of the ga was also the first major point of conflict in the ga.
These were all points that made the players feel a bit addicted, but then, when you were most excited, it suddenly ended.
It could be said that many players were a little bit excited at this ti.
Everyone wanted to send Lucas so local specialties from their hotown.
Of course, excited as they were, many players who had not yet pre-ordered also chose to buy it.
After all, this "Assassin's Creed" promotion was not only unlocked for players who pre-ordered, but was aid at all players on the CosmosVR platform.
So so players who hadn't planned to pre-order before, after experiencing this seemingly free demo version, were cursing with their mouths while reaching into their pockets to take out the money and give it to Nebula Gas.
So a series of amazing phenona quickly appeared online, that was a certain player cursing Lucas with his mouth a mont ago, but then released a screenshot of buying "Assassin's Creed" the next mont.
(End of this chapter)
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