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Now reading: Chapter 460 - 460 from Game Maker: Starting by Healing the Players, a Adventure novel by GustinaKamiya.

Just like Ben and Zack, many players imdiately tried the assassination mission that was cut off in the demo after really getting into the ga.

As for the ways to assassinate, everyone showed their skills.

So chose to sneak in like Ben to assassinate, and of course, the ways to sneak in were also different.

They could blend in with the crowd, or they could bribe nearby prostitutes to attract the attention of the guards at the door, and then let Ezio sneak in.

Of course, they could also climb on the roof to find a way to sneak in without being discovered.

Others were too lazy to sneak, or chose to sneak but were discovered, and were forced to openly kill their way in.

However, for these players who openly killed their way in, so successfully assassinated the target and killed all the targets, completing a 'perfect' assassination tutorial.

But so appreciated a wave of 'desynchronization'.

Lucas did not force players to use any specific thod to complete the mission in the ga.

But if they chose to assassinate directly, or were discovered at the gate, the difficulty would increase greatly.

Although Lucas had made more improvents to the original action system in the ga, making it simpler and smoother.

At this ti, Ezio only had the appearance of an assassin, but not the strength of an assassin.

The only skill was using the hidden blade to parry. As for kill streaks, aerial assassinations, or other moves, Ezio had none.

So, facing multiple enemies, especially in relatively open areas, players needed to test their skills and positioning.

If they were not careful, they could only appreciate what the 'desynchronization' screen looked like in the ga.

Of course, besides these, what also attracted players was the ga's recreation of Florence during the Renaissance.

Even without watching the story or understanding the ga's combat, just looking at the unique scenery of the Renaissance was enough to excite players.

The ga used a sandbox design, making the visual presentation of "Assassin's Creed" second only to "Uncharted", but the more free controls and detailed NPCs added a sense of life to the ga.

Florence, Venice, and the Apennine Mountains, although not open-world gaplay, still had so collectible elents. Combined with the unique features of the Renaissance, just looking at them was enough to make players feel emotional.

With the official launch of "Assassin's Creed", the internet was soon filled with feedback from players who had experienced it.

'I've been to Italy, but the architecture is different from the ga. So that's what Renaissance architecture looks like!'

'The guy upstairs is talking nonsense. It's been so many years! And in fact, the Renaissance is not that different from modern tis. The biggest feature is that it abandoned the Gothic architectural style of the Middle Ages and re-adopted the column composition elents of ancient Greece and Ro in religious and secular buildings.'

'Speaking of the Florence Cathedral in Florence, I searched it and it's perfectly recreated!'

'And the city of Florence is simply too realistic. Climbing to the viewpoint at night is just breathtaking!'

'And Da Vinci is actually good friends with the main character, and he's the one who repairs the assassin's equipnt!'

'But I'm more curious about Altair ntioned in it. He should be the second assassin in the previous promotional trailer, right? I wonder if there will be a story about this master assassin later.'

'Relatively speaking, I'm more looking forward to Ezio's growth, from a thug to a master assassin because of the family disaster!'

'Probably not, Altair has been dead for who knows how many years.'

'The whole ga's combat is also very rich. The most interesting thing is sneaking, but I always fail and then I'm forced to kill all the witnesses.'

'No problem, killing all the witnesses is a perfect sneak!'

'But the most aweso thing should be the ga's recreation of the cultural atmosphere of the historical period. It's just amazing. All kinds of details, especially the Italian voice acting, even the lip movents are different. And did anyone notice that Ezio can even speak French? I wonder why Ezio learned French, it can't be to pick up girls, right?'

' you never know. But did you notice the details? The people on the streets, everyone has their own lives. It really makes feel like I've returned to the Renaissance!'

'Yeah, I even feel like I can just look at the scenery for a long ti without doing the main quests or fighting!'

'Haha, I took so VR screenshots and posted them on social dia, and so people even asked if I went to Italy on vacation!'

'Seriously, this kind of realistic art style, if you don't include the NPCs, it really feels like the real thing!'

'So this isn't Assassin's Creed? It's a tourism simulator?'

Players who had played the ga were discussing all aspects of it online.

At the sa ti, the of the tourism simulator was spreading among players.

This was not to say that the scenery in other gas was not beautiful.

Because if we're talking about scenery, "Uncharted" actually has more refined graphics.

But few gas can present players with a sense of era like "Assassin's Creed".

It perfectly combines the ga's background with a real historical background.

The Renaissance's humanity and environnt are perfectly presented by "Assassin's Creed".

Plus the slightly fantastical setting, it can be said that it has completely achieved sothing unique.

A combination of reality and illusion.

Making "Assassin's Creed" bloom with an indescribable charm.

It can be said that after playing "Assassin's Creed", players only have one feeling, which is that if they want to experience this period of history during the Renaissance, then the best choice so far is definitely "Assassin's Creed".

Many players even treated it as a tourism simulator after entering the ga and finishing the short tutorial-like levels.

Walking through the streets of Florence, watching the night scene from the top of the Florence Cathedral at night.

Appreciating the unique architectural style of the Renaissance, and seeing exhibitions of historical artists in the church cloisters.

It feels like they have really traveled to the Apennine Peninsula during the Renaissance, experiencing the unique charm of this period hundreds of years ago.

Of course, many players are still enjoying Italy during the Renaissance hundreds of years ago, while accompanying the young Ezio as he gradually grows into a wise master assassin.

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