As a RPG gas fan, one shouldn't be unfamiliar with the term 'grind spot', a typical location for the players to, as its nas imply, grind for levels.
You know, like the tal sothing area from the ga where a certain famous hero defeats the demon lord. (T/N - It was actually a censored word '*l', so I am assuming Mc is referring to the tal slis area from Dragon quest.)
Like other gas, was of course not without its own level farming spot. The na of the said location was , an allow-for-all Extra Dungeon—from total LV0 newbies to LV90 veterans, there's no restriction in who could enter this Extra Dungeon.
But don't be mistaken though, just because it was allow-for-all doesn't an it was free-to-enter, one of the reasons why newcors couldn't take advantage of it in the early ga period.
Also, there was only this which didn't have any restriction on who could enter. I an, even had requirent to enter, that's why it was an outlier. Well,having not a single unrestricted grind spot in a RPG ga would have been like a treasure hunter without a map. (T/N - Going to use training hall instead of Dojo)
With this, we didn't need to be stuck with the repeated tireso journey from the beginning so that the new character could beco as strong as the main team mbers.
Naturally, a significant place like this wasn't without its restrictions. In this case, it was an exorbitant amount of QP required. It's not a hyperbole to say players were practically cashing out their QP to Lv.
The setting in was also significantly different, like a shortcut teleportation circle was available from the get go.
There were a total of 18 shortcut teleportation circles, dividing into multiple ranks of to , with the difficulty level of opponents going up with each passing rank—along with the QP amount to pay.
As an example, opponent ranges from LV0~LV10.
Also, the restriction states that your character's level cannot increase beyond it. (Note that having companions is allowed.)
ranges from LV10LV20.
ranges from LV20LV30.
And so on, each being the room for raising the level of respective strength, with the teleportation circle there being to instantly teleport them to their respective rank room. You defeat monsters in those rooms that generously provide experience points, which in turn raises your level.
It goes without saying as well, but both the monsters encountered and the experience points awarded differ depending on the chosen .
Following that, the limit for basic job holders was , with the opponents ranging from LV70~LV75.
From onwards, the monster level reset again to LV0~LV10, but this ti for advanced job holders.
The last of the rank, , had opponents ranging from LV90~LV100 for advanced job holders. LV100 was the level cap for it.
As for how much they cost, the price is as follow;
~ - 10,000QP. ~ - 30,000QP ~ - 100,000QP ~ - 300,000QP ~ - 500,000QP
The only way to describe this price was just... mind blowing.
By the way, this is the price you pay each ti you use the teleportation gates to the rooms, so you'll have to pay every ti you visit the next or another room. The total cost to visit every room from to was 160,000QP (160 million Mir). (T/N - 410,000 430,000 —if anyone doesn't get it)
What's more, the teleportation circle operated on the unit of party of 5 mbers, so if I want to raise the level of whole guild mbers...... Let's just say it would be morbidly expensive.
Developers have really put a one heck of system to prevent leveling so easily, as it's related to ga balance.
Last, but not least, one must also need to have the to use the shortcut teleportation circle.
The mark of the dungeon conqueror was the mysterious proof that suddenly appeared in our hand the mont we cleared a dungeon. In absence of it, you can only use the teleportation circle till Rank 2, LV10~LV20.
The holder of 3 beginner-low dungeon marks could use room up to Rank 3 (LV20~LV30) room.
The holder of 3 beginner-mid dungeon marks could use room up to Rank 4 (LV39-LV40) room.
"Henceforth, we will first use the teleportation circle to . It's good that everyone here has already cleared Beg-mid."
"Oh the goddess, this sure is a place never expected we will ever use. Isn't it a waste of QP? I think it is far better to raise our level in the dungeon."
rt spoke candidly at my statent.
Well yeah, the price of 10,000QP for room (10 million Mir) was mind boggling to say the least.
There were the typical dungeons where we could grind for levels, so paying QP, a premium currency, just to level up a bit quicker must have co out as bizaare to him. Though that's why you still have lots to learn, rt.
"Our current priority is efficiency and ti. So paying so QP for that convenience is cheap. I want all the low-level mbers to quickly beco able to unlock their 3rd order skill tree."
only has a 3 year ti period. In a way, he was right, we couldn't afford to waste Mir or QP like there's no tomorrow. However that doesn't an we have all the ti in the world in our hands either.
For him, no, for the majority, paying 10,000 QP to reach LV40 just so that they could unlock their third order skill tree was a nightmarish trade-off. But from my perspective, it was worth all the penny.
Once they were LV40, we could finally have them join the Int-low dungeon. In this instance, they would be able to follow others to , and even get the chance to use .
Due to the crowd, we are going to stay away from using this in beginner dungeons this ti.
I know first hand how much it takes ti to level up to LV40. Imagining what I could have done by saving ti there, I almost cried tears of blood.
Well, this was my reason, and so, I explained it to everyone.
"You have really thought this all through Zephyr-san, as always. I also want to quickly unlock my 3rd order skill tree and beco helpful to everyone."
"Sa here~."
Rina and Misato, who were next to , approved.
"Ah, I failed to take this angle. I can't deny the ti it takes to just reach that would be awful. Is this what they say? You might think 'it has just been 2 months since enrolling here', but it's in fact '2 months have already passed'?"
rt crossed his arms in response to my explanation and took a deep sigh. It seems like he finally understood my intention.
It was the commonplace occurrence, how you think 'there is still ti' only to realize there was not.
Ti managent always needs to be kept in mind.
As we were talking in front of the dungeon gate, Pala returned. She was the final mber of our party to the Extra Dungeon. She didn't need it per se, but the party lacked a tank so I asked her out if could join us.
After releasing her third order skill tree, our has beco an even better evasion tank. Furthermore, she's also very strong as an attacker. She's the perfect mber for where we're heading this ti.
I did have the option to invite either Pala or Lulu and as I was lost on it, Lulu was taken away by Celia so I turned to Pala. Well, not that it matters.
"I am sorry to keep you waiting-desu! There were just so many people-desu!"
I had asked her to handle the entry procedure to the Extra Dungeon. Though, she was just there to convey 'we are going to enter now' since Celestine had made a reservation already.
But it sounds like we have a lot of crowd going here eh, as expected of Dungeon Week. Most of the guilds were just that loaded, especially in money.
"Thanks, Pala. Now that everything is ready, let's start our adventure, everyone! I will make sure everyone has leveled to 40 today for sure!"
"Yay!"
"Y-Yay!"
Misato, the outgoing one, raised her hand in excitent after when I announced we were going to start. Rina, who saw that, followed after her, albeit awkwardly. I was happy to see them enjoying themselves.
On the other, rt had his arms folded. Uh-huh, how I wish he could be more upfront.
We passed through the dungeon gate and took a step toward the entrance of . Soon, our destination was visible to our eyes.
Misato raised an astonished yell upon seeing it.
"Woahhh. I didn't expect it to be this huge!"
In front of us stood an enormously massive — in fact, it was so huge there was no word in my vocabulary to describe its sheer size — tower adorned with innurable tile roofs. Though rather than a tower, its grandiose and shape was more befitted to be called a castle.
There was nothing beside the grass as far as our eyes could scout, with just the tower standing tall in the center.
"It seems to be reaching beyond the clouds. The top is not visible at all."
"There's nothing around at all-desu!"
"So, the dungeon is inside that tower?"
Rina tried to grasp the extent of the tower as she looked overhead, Pala scurried around the surrounding area while rt stared at the tower with squinted eyes.
"This is the . You can see the entrance but there aren't stairs to lead anywhere, everything is done through a teleportation circle. And the said teleportation circle is inside that."
At my explanation, everyone's eyes turned to that one spot my finger pointed at.
The massive gate on the ground floor of the tower was swung open, revealing a view of the interior even from our current location.
Inside, a multitude of teleportation circles were shining in a pink glow.
"We will go through them, though let's go through reception first."
A small structure had been set up on the ground floor of the enormous tower, and a few silhouettes were present there.
They were the ones managing this tower. We just need to pay QP and we would be good to use the corresponding teleportation circle. It was yet another abrakadabra system that I don't know much about.
"A reception inside the tower......?"
"Marvelous!"
Misato and rt's eyes glead as they stared at the tower. I just nodded to their queries and began to walk towards the tower.
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