Starting day 2nd of our sumr camp, we toured around the 19th floor, gathering luxurious food ingredients and hunting bosses.
The luck seed to be in our favor as well as no one had to return back midway, which enabled us to go full-throttle mode in our harvest and hunting.
The first thing I did when we reached the 19th floor was to discuss our plan with rt.
"Alright, who wants to take the head start in boss hunting? No wait, maybe it would be better to decide on mber to hunt rare boss I guess?" (Zephyr)
"Hmm, Nico is must in party when it's about the rare boss. So we have to decide on rest since we can't go unlimited farming. But I don't think it needs to happen today, right? Maybe we should leave the rare boss for the last day." (rt)
"It's also a sound choice. Maybe we should decide based on the mber's growth. Nico is confird for sure at least." (Zephyr)
"Then, you can leave this task to . I will decide on them." (rt)
"Wow, are they talking about or...are they not?" (Nico)
Indeed. Get yourself ready, Nico. It's going to be a wild ride for you! number was set, so it would depend on her ability on how many rare boss's drops we could obtain in the limited round.
We carried group one first, albeit this ti we had changed the mbers to . Of course, there were also few mbers of mixed in as their guard and guide.
The second group consisted of the rest of and group. I left rt and Nico to take care of them while I made a trip to the 12th floor. It's really a huge lifesaver when you have dependable people to share the work!
By the ti we ca back, group 1 had already started their boss battle. Great, this was actually why I had carried them first. mbers had already gained a great deal of experience so this was the ti for them to learn and showcase their skill under mber's supervision.
Though, another objective to hunt down bosses was also the at they drop. The ingredients were high grade on this floor but nothing really beat the at from bosses!
As the healthy growing students, couldn't skimp on at, eh? Hence one of our team would be constantly hunting them down. Uh-huh, it must be a sad life to be thought of as nothing more than a walking at processor. An.
"Alright, we should get going on our boss hunt as well! Nico is the default mber, so rest get your position quick. Ah, it should be two tanks, one attacker and one healer. Right, this is to make sure Nico remains safe. Once you get used to it, take a shot at boss, Nico."
"Roger."
There were three bosses, so two tanks were absolute. But then again, they were only comparable to Beginner-high in strength, so our mbers could still play the semi-defensive style and still win.
Nico would be participating in the regular boss battle as much as possible. Though given that her job was support class , she had no offensive skill. The one she had just granted correction to drop.
Well, her weakness would more or less be lifted once she upgraded her job , which would grant her so offensive and scouting skills. This was why I was already making sure she adjusted her status accordingly.
Sow well, and you shall reap well as they say, no? It's all so that she could get used to fighting from an earlier stage so I had asked her to use a weapon as well.
The weapon was your truly recomnded gun. Guns rely on DEX so they were the perfect fit for .
Advanced Job could use three types of weapon; dagger, gun and bow. Normally, it was the dagger that could use the skills to their best of ability, but that was actually a trap.
Points in STR attribute were needed if you actually wanted to dish out so damage and to deal damage, they would need to take a spot in vanguard. And unless they want to get flattened, that would require another rise in the attributes of VIT and RES. Well, that was precisely the trap, since it would beco a tall task to focus on DEX and AGI.
Gun and bows relies more DEX so if they were to choose either of them, of course my vote goes to gun. Bow was more oriented for the attacker, while the gun fit for balance.
Bow certainly had advantage in attack, but with guns, they would be able to play a gun and a shield in each hand style. Later would at least give them so defense, unlike the paper armor originally were. Imagine getting clobbered mid-way in the ga, wouldn't it defeat the purpose of having in party if we couldn't even use skill.
Nico's current equipnt was a handgun and an oblong shield.
The handgun was a bit bigger compared to normal guns and sported black design, so it could be used with both hands as well. In that case, it actually increases the power of shots as well. As expected of the ga world...I guess?
The shield was like a smaller version of tower shield, and closer to a riot shield in appearance. It was one ter long, so it was enough for Nico to even hide behind if she crouched to take cover.
Hiding behind the shield stabbed into the ground while shooting with a handgun; quite a safe playstyle, eh? Though this also made them immobile.
Her armants were all defense---albeit a lightweight one, since armor was impossible for ---focused to give her more padding to soak in the damage, which was the highest priority.
The na of her equipnt was , similar to Karua's . Except, the forr was made from drops of regular monsters of .
The set consists of white robe with an ear hood covering her head, slightly loose pants and boots. Over chest, she was wearing leather armor, and on her back, she was carrying a rabbit-designed rucksack---.
I must say, it actually cos out as stylish dressing. To be honest, I didn't expect her to look this good in it. Hmm, was it because she always gave a researcher-like vibe? Must be so.
Anyway, now that Nico's equipnt wardrobe was complete, it was ti for her to gain so field experience. I need her to learn how to not get flattened, how not to beco the hate target of boss, and if ti permits, give her so pointers about offense.
After all, it was the camp at the end. Training inexperienced mbers or guiding others was one of the main objectives. In short---the real thing had just started!
In this way, our second day of Camp beca boss farming and training day.
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