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Now reading: Book 2: Chapter 65 — Evolution Pt 2 from Rise of the Devourer, a Fantasy novel by KrazeKode.

Noah moved over to the next arcade machine, with glittering stars and images of space printed upon it, alongside a picture of him wearing an astronaut suite and flying towards a galaxy, while striking a pose.

Chuckling, he turned on the arcade machine, as it ca to life with a majestic jingle.

Starting evolution for [Astralwalker].

Collecting unlock requirents.

Compiling results… complete.

Welco to The Galactic Conquest!

Once again, a myriad of Path options appeared in front of Noah, and he quickly changed the settings to only include Epic and Legendary grade options. After trimming the options, Noah opened the nu, and began to look at the options.

[Realmwalker (Epic, Rank D)]

You have traversed multiple realms, gaining an understanding of the realms. Embrace the path of a Realmwalker, mastering the art of dinsional travel and manipulation, navigating the myriad worlds that exist beyond the veil of reality. Your deep connection to these realms grants you unique abilities to traverse, understand, and influence the fabric of space and ti.

Requirents: Must have reached level 100 with [Astralwalker].

Rewards: 3 Agility, 3 Mystic and 4 free attributes per level. 50 Mystic.

Warning: Adopting this path will lead to modifications in so existing abilities. Your perception of reality may also be altered.

Sa deal as Sanguine Exalt with this one. Not a bad choice though. If I didn’t have legendaries waiting.

Noah moved on to the next one.

[Ethereal Shaper (Epic, Rank D)]

Step onto the path of the Ethereal Shaper, where the boundaries of the soul and the physical world blur. This path allows you to manipulate your soul and aura, reshaping them to achieve various effects, from enhancing physical abilities to creating ethereal constructs. As an Ethereal Shaper, your mastery over your inner essence grants you unique capabilities in both combat and personal developnt.

Requirents: Must have reached level 100. Have [Soul modification] and [Aura Control].

Rewards: 5 Mystic, and 5 free attributes per level. 50 Mystic.Increased mastery over soul manipulation and aura shaping.

Warning: Choosing this path will fundantally alter your soul and aura abilities, changing the way you interact with your inner essence.

Interesting. Noah read through the option. The change was subtle but present, with his abilities shifting from Astral to be more soul focused. He liked the feeling he got from it.

Don’t want to get anything close to necromancy… but this could help break the Pact down the line. Sothing to consider.

He moved on.

[Cosmic Sage (Epic, Rank D)]

You have t the goddess of wisdom and learning, now embark upon a path of knowledge as the Cosmic Sage. This path is imbued with the knowledge of the cosmos, allowing you to decipher the mysteries of the universe and use this understanding to cast powerful astral spells. Your connection to the astral realm is deepened, granting you insights into the fabric of reality and the ability to manipulate it to your will.

Requirents: Must have reached level 100. Have gained Avera’s Blessing.

Rewards: 5 Mystic, and 5 free attributes per level. Unlock [Spells]. Learn everything twice as fast.

Warning: Embracing the Cosmic Sage path will alter your astral abilities.

“Huh… no imdiate attribute increase but… twice as fast learning. Hmm. Tempting,” Noah said, looking at the Path for a few more seconds. It was a good option, but given the number of options further down, it was likely that there would be a better legendary option available. He moved to the next one.

[Chainbreaker (Epic, Rank D)]

You have shown the strength and compassion to break chains, both literal and figurative. As a Chainbreaker, you step into a path of liberation, freeing others from their bonds and fighting against oppression. This path endows you with the strength to shatter shackles and the resolve to stand against tyranny. Your journey as a Chainbreaker will be one of resilience and determination, as you beco a beacon of hope and freedom.

Requirents: Must have reached level 100 and have a history of breaking chains, both in freeing others and in personal liberation.

Rewards: 5 Power, and 5 free attributes per level. 50 Power. Gain an increased ability to break suppression chains.

Warning: Adopting this path will lead to modifications in so existing abilities.

Noah paused on this one for a mont. I could get it, and try to break Zax’s chains for good. Almost tempting, given the potential rewards doing that could have.

There was a part of him that liked the idea, being free of restrains was appealing, and having the ability to free himself and others of chains… he liked that.

Putting the option aside for now, he moved on to the next one.

[Star Weaver (Legendary, Rank D)]

Having harnessed the cosmic energies of the stars, the path of the Star Weaver beckons. This path allows you to weave the raw celestial energies into powerful spells and attacks. As a Star Weaver, you command the mysteries of the cosmos, crafting starlight into both devastating offensive spells and awe-inspiring defensive auroras. Your journey will be one of astral exploration and cosmic discovery.

Requirents: Must have reached level 100. Must have the ability [Starforged Arms].

Rewards: 5 Mystic, 5 Power and 5 free attributes per level. 50 Mystic, 50 Power. Mastery over cosmic and celestial energies, allowing for the creation of powerful astral spells.

Warning: Embracing this path will transform your abilities to align with the celestial and cosmic forces.

Noah saw the path, his arms expanding and growing in number, each capable of casting spells independently. The path would be a force to be reckoned with, hurtling magic without any pause. A heavily magic based class with a lot of utility.

Combine that with Astral specter and my clones… terrifying. And it’s just the first legendary option so far.

Noah moved to the next one.

[Watcher's Herald (Legendary, Rank D)]

Embody the enigmatic power of the Watcher as a Watcher's Herald. This path grants mastery over the unsettling energies of madness and the astral realm. Harness the ability to afflict enemies with bewildering psychic effects and manipulate the very fabric of reality, bending it to your will with the Watcher's cryptic knowledge.

Requirents: Must have reached level 100. Must have resisted the Watcher’s Madness.

Rewards: 5 Mystic, 4 Power, 3 Constitution, and 3 free attributes per level. 100 Mystic. Enhanced psychic and astral abilities, specializing in inducing and controlling states of madness and manipulating astral phenona.

Warning: Embracing this path will inflict madness on those around you.

Tempting, but pass. Not interested in becoming a puppet. Noah closed the option, moving to the next one.

[Spectral Sovereign (Unique, Rank D)]

Ascend as a Spectral Sovereign, a master over the spectral realm and its inhabitants. Command legions of spirits and specters, bending them to your will. This path allows you to summon, control, and empower spectral entities, turning them into allies in battle. As a Spectral Sovereign, you also gain the ability to traverse the spectral realm, using it to your tactical advantage.

Requirent: Have reached level 100. Have the [Astral Spirit] bloodline. Have the [Astral specter] ability.

Rewards: 5 Mystic, 4 Wisdom, 3 Power, and 3 free attributes per level. 100 Mystic. Absolute control over all specters and enhanced domain control.

Warning: Embracing this path will affect the [Shadow specter].

Opening the path showed him an image of himself, commanding a veritable army of specters, which all obeyed his command. He could see the sheer power present within the class, honing his new bloodline ability to its limits. Noah whistled. “Now that’s powerful,” he said, looking at the abilities for so ti, trying to think of the many ways he could use it.

He moved on for now, opening the next option.

[Runebody Arcanist (Legendary, Rank D)]

As a Runebody Arcanist, delve into the ancient and powerful art of runic magic. Your body becos a living conduit for arcane runes, each etching granting you unique magical abilities and enhancents. This path combines physical endurance with mystical prowess, allowing you to cast potent spells and adapt to various combat situations with the power of runes.

Requirents: Must have reached level 100. Have [Mana Reversal], [Mana Control] and [Mana Resistance]. Have absorbed pieces of a great magic source.

Rewards: 15 free attributes per level. 75 Mystic. 50 Power. Gain an [Arcane Body] becoming one with mana and magic.

Warning: Embracing this path will affect your Bloodline and [Runic Chains].

Noah stopped at the description. He saw himself, covered from head to toe in runes, magic had beco a part of him, and he a part of it. There was no longer a difference between the two, as spells were used with the utmost efficiency, his body becoming enhanced beyond its limits by the magic engraved upon it.

He rembered Zax’s words about the [Arcane Body]. Noah hovered over the option for a mont, before closing it. He’d see the others first.

[Rift Sentinel (Legendary, Rank D)]

Embrace the role of a Rift Sentinel, a legendary path focused on the active monitoring and policing of dinsional breaches. You possess heightened abilities to sense and respond to unauthorized or malignant dinsional activities. As a Rift Sentinel, your deep understanding of the multiverse allows you to patrol and secure the boundaries between worlds, preventing potentially catastrophic incursions.

Requirents: Must have reached level 100. Have [Dinsional Pocket]. Have [Inventory]. Have traveled to multiple Astral Rifts. Have helped protect an Astral Rift.

Rewards: 5 Agility, 4 Power, 3 Mystic, and 3 free attributes per level. 75 Power, 75 Mystic. Beco capable of opening rifts across realms.

Noah felt the power present in the class. It had a duty too, one which would bind him, but in return, he would also obtain a vast amount of power. The role of a protector, of not just one realm, but all of them.

Yet, there was one thing, more than anything, that the Path told him. With this? He could go back to Earth.

He closed his eyes, taking a deep breath, before moving on to the last option.

[Astral-Vault Keeper (Legendary, Rank D)]

Step into the enigmatic role of an Astral-Vault Keeper, a custodian of the vast and mysterious Astral Vault. This path grants you unparalleled access to a trove of astral knowledge and artifacts, each holding untold power and secrets. As a Keeper, you have the unique ability to manage, protect, and utilize these astral treasures, leveraging them to influence the course of events across various realms.

Requirents: Must have reached level 100. Have unlocked the [Astral Vault]. Have [Celestial Harvest]. Have [Dinsional Pocket]. Have the [Diamond Premium Package].

Rewards: 15 free attributes per level. Gain unlimited access to the [Astral Vault].

“Man… all of these are good,” Noah muttered to himself as he went through the all the descriptions. He frowned, thinking over all the options, before scratching his head in frustration.

“Guess I might as well see what I’ve got for Void Hunter,” Noah said, closing the nu as he moved away from the Arcade machine, walking to the last one.

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