[Regular Savings] (SS): After activating this skill, a magic rune can be drawn on any part of the body. Every minute, 100 mana will automatically flow into the rune and be stored. The storage limit is 10 tis the mana limit. Each ti it is activated or deactivated, 10% of the mana is consud. There is no cooldown ti.
This skill was quite impressive. In one minute, it stored 100 mana, which ant that over 24 hours, it could store up to 140,000 mana. Considering her mana was just under 30,000, she could reach the full storage in two days.
She certainly wouldn't be fighting at full intensity every day, and the numbers could be adjusted...
She even suspected that this skill might be paired with sothing like [12-Month Interest-Free], based on its design.
Rita pointed to the skill and said, "This one, keep it."
Among the remaining six SS-level skills, Rita also decided to keep the healing skill. More healing options were always useful.
This healing skill, [One More Song Ti] (SS), was similar to Mango Polo Sago. While its healing effect wasn't large, its cooldown ti was extrely short.
[One More Song Ti] (SS): When activated, a shield appears around the user, which can absorb damage equal to 200% of the user's max health. Once the shield is broken, the player imdiately recovers 20% of their health, and then every minute for the next 3 minutes, they will recover another 20%. Cooldown: 5 minutes.
It wasn't as good as [Pick Up] or [Fourfold Spring], but having multiple options was never a bad thing.
There was a chance that future Divine Gas might have restrictions on using SS-level skills, so it was good to be prepared.
As for the offensive and defensive skills, none of them stood out too much. She decided to hold off on making a decision, waiting to see if there were any other special skills available.
After spending over an hour, Rita finished flipping through the entire catalog.
In addition to the two SS-level skills, she selected 45 S-level skills. Out of those, only 20 were typical attack, defense, or healing skills, while the remaining 25 were more niche and unusual.
There were sealing skills that prevented the use of S-level or lower movent skills in a particular area, teorological skills that could change the weather, a travel skill that created a magical hut invisible to outsiders, and a movent skill similar to [Phantom Shift], but requiring a dium to locate it.
Aside from these skill books, Rita also took 120 sets of alchemical ingredients and 100 attribute points.
Shadow.Q, upon receiving the list, didn't haggle like she had in the past. Instead, she quickly sent a ssage, and soon 47 skill books, 120 sets of alchemical ingredients, and 100 items that could increase attribute points were delivered to Rita.
Rita was a bit unaccustod to Eclipse Vanguard's straightforwardness, but she didn't think her request was unreasonable.
These were skill books ant for a single player, while the martial arts and magic books that allowed countless players to learn skills were far more valuable. Eclipse Vanguard had to know the difference.
She handed over the 37 Moon Fox books she had copied to Shadow.Q, saying, "You can take these for study. As for extracting 15 S-level and 30 A-level skills from them, I'll need a day to organize everything. Otherwise, you might not be able to understand them."
Shadow.Q silently took the books, acknowledging the imnse value of the knowledge Rita had acquired. These books were priceless, and though Eclipse Vanguard had research experts, Rita was the best alchemist they had access to.
She was confident that they could co up with sothing new and powerful if they studied these.
Shadow.Q took out a bag of gold coins and handed it to Rita. "Here's your share of the magic potion sales from [Ti Will Always Find A Way]."
Rita took the coins and handed over a list of potions and gems she had available, asking, "Do you need any of these? The list shows both the material costs and the crafting costs."
Shadow.Q looked through the list of high-grade potions, which included burst potions, gems that could detect lies, potions that could shrink players, and ones that could turn them into various elents.
After a quick glance at the prices, Shadow.Q returned the list. "Not for now."
The potions were indeed excellent, and the prices reasonable. But Eclipse Vanguard didn't need them yet. The guild had no access to top-tier alchemists at the mont, and Rita was the best they could find.
However, the potions were too costly for the current players, and the guild preferred to use their resources elsewhere for now.
Rita wasn't disappointed. She had planned to craft the potions herself anyway, and since she had enough gold, she was content to store them. She passed the list back to Shadow.Q, saying, "Keep them for now. Let know when you need them. Also, can I go to the prison dungeon anyti?"
Shadow.Q nodded, "Of course. You just go when you need to; no need for any credentials. Your face and your wings are your pass."
Rita then handed her several addresses. "These are all high-level dungeons collected by Eclipse Vanguard. You can go to them anyti, or I can take you there."
Rita called Nivalis over and pushed her toward Shadow.Q. "You go level up," she said to Nivalis, then turned to Shadow.Q. "For any dungeon that needs to refresh or unlock, take Nivalis with you. She's yours for the next 7 days. Anything under level 30 is fine."
As she spoke, she handed Nivalis various potions and food.
She didn't specifically ask Nivalis whether she could take other players into the dungeon; after all, even if she did, 99% of the experience would go to Nivalis anyway. Rita didn't want to level with her because she knew the guild would send her the equipnt from the dungeons.
Nivalis, however, was more interested in her engineering workshop. "You'll keep an eye on my engineering workshop, right?"
Rita replied, "You'll be back in 5 minutes, it's not like you can't rest."
Nivalis imdiately turned to Shadow.Q, "Then let's go."
As they left, Nivalis ntally asked Rita, "Can I use [I Just Want to Improve So Badly] while leveling up in the dungeon?"
Rita replied, "Focus on killing monsters and leveling up in the dungeon. We'll progress together when you co back. It'll be more efficient."
Nivalis reluctantly agreed, "Okay."
After sending Nivalis and Shadow.Q off, Rita continued her work.
She returned to the prison dungeon to farm for luck.
By midnight, the growth of her luck had stopped. It was stuck at 10 ( 48).
With the 51 points of luck used from crafting the skewers and the [Steady Happiness] effect, her luck was now capped at 99.
Rita wiped out all the enemies in the dungeon, having changed three different enemies. She used [Steady Happiness], but luck still didn't increase. She couldn't help but think, "So, luck can only go up to 99?"
B8017913, which had been silent since Rita began farming for luck, finally responded, "I didn't know luck could be fard like this either. You've hit my knowledge blind spot."
Rita clicked her tongue in frustration. After clearing the dungeon, she sat down and took out four pieces of Golden Tree Dry Leaves.
Despite most of the S-level skills no longer being as precious to her, and their usage rate decreasing, the Golden Tree Dry Leaves still made her feel excited and nervous!
These items were like cheat codes—only those who used them knew their true worth.
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